Stronghold crusader 2 the princess and the pig trainer

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?Capture points will no longer be contested by a capturing player's allies entering the capture radius. ?Inns, Mosques, and Churches are now limited to one each per estate (Note that this does not apply to Sandbox mode) ?Whirling Dervish splash damage reduced by 25% ? Passengers of vehicles (war wagons) no longer trigger or receive damage from man traps ? Siege weapons no longer trigger the trap, but will receive damage if soldiers trigger it ?The number of goods carried in each CartHorse load is now set individually for each good type, instead of per storage building ?Tower Mantlet, Tower Ballista, and Tower Haybale Launchers are now limited to 5 of each type per estate ?Up and down arrow keys can now be used to scroll through maps in the skirmish lobby ?The Sultana now uses assassins to attack other players in skirmish games ?AIs will now capture villages according to their individual frequencies ?The AI has a completely reworked system for dividing up its gold intelligently between troops, buildings and resources

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?Changes to AI build orders and building limits to account for the new AI building system in place ?Most AI castles have been reworked, so they build up more efficiently and intelligently 20-3-15 - Version: 7 - 315 MB: Today we released a patch featuring a shedload of gameplay and balancing changes and cupboard full of bug fixes.

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